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TECHNOLOGY TO ENHANCE OUR CLASSROOM

Here is how we use technology in our classroom!

1.) Google Cardboard - A virtual reality that can be achieved by using a Google Cardboard box, and the Google Cardboard App. We used this technology piece in our classroom, whenever we read a story about a different country or place. The students actually got to go to on a virtual field trip and visit this place that we are reading about. 

https://vr.google.com/cardboard/

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2.) Newsela - Newsela is the best way for students to master nonfiction in any subject. Each Newsela text is offered at multiple tiers, for every student, no matter their level. That’s huge. Now students can study the same content and learn at their own pace—while teachers save time and headaches. It’s the definition of working smarter. 

https://newsela.com

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3.) Plickers - is a powerfully simple tool that lets teachers collect real-time formative assessment data without the need for student devices. Gives all students the chance to participate and engage in learning without feeling self-conscious. No waiting for students to log-in on a computer or even open the right app. Plickers integrates seamlessly into the way you already teach.

https://www.plickers.com

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4.) Swift Play Ground - Swift Playgrounds is a revolutionary new app for iPad that makes learning Swift interactive and fun. Solve puzzles to master the basics using Swift — a powerful programming language created by Apple and used by the pros to build many of today’s most popular apps. Then take on a series of challenges and step up to more advanced creations. Swift Playgrounds requires no coding knowledge, so it’s perfect for students just starting out. It also provides a unique way for seasoned developers to quickly bring ideas to life. And because it’s built to take full advantage of iPad, it’s a first-of-its-kind learning experience.

http://www.apple.com/swift/playgrounds/

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5.) GoNoodle - GoNoodle turns movement into a game and makes it easy to be active, the kid way—silly, energetic, playful, and fun. Just press play on hundreds of custom-created videos and get kids running, jumping, dancing, stretching, and practicing moments of mindfulness. 

  • Improves behavior and attention

  • Betters academic performance

  • Strengthens classroom cohesion

https://www.gonoodle.com

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6.) Padlet - A place where everyone can participate An easy, intuitive workspace for making and sharing content.

https://padlet.com

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7.) Reading Eggs - now has 120 big lessons. These 120 lessons are perfect for 4 to 7 year olds who are learning to read. The learning focuses on building reading fluency and comprehension, spelling and vocabulary, and a range of writing skills including grammar and punctuation.

http://readingeggs.com

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8.) Accelerated Readers - AR is a computer program that helps teachers and librarians manage and monitor children’s independent reading practice. Your child picks a book at his own level and reads it at his own pace. When finished, your child takes a short quiz on the computer. (Passing the quiz is an indication that your child understood what was read.) AR gives children, teachers, and librarians feedback based on the quiz results, which the teacher then uses to help your child set goals and direct ongoing reading practice.

https://doc.renlearn.com/KMNet/R003985016GG79F2.pdf

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9.) S’more - is a website where students can make virtual posters, and present them to the whole class. 

https://www.smore.com

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10.) Coolmathgames.com - This is a website that the students can log on too, and practice different math skills, while they are having fun playing these math games. 

http://www.coolmath-games.com

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11.) Smartboard - 

  • It can accommodate different learning styles. Tactical learners can use the screen and learn by touching and marking at the board, audio learners can have a discussion and visual learners can observe the teaching on the board.

  • It is neater and does not have the cleanliness hassle and is therefore easier to maintain. 

  • Use it as a tool for note-taking. Students can come and write important points on the board. Alternately,  you can  appoint a student to type out notes on the computer while you talk, so that the other students can view and take them down.

    • Brainstorming in the classroom can be fun with a Smart Board. You can not only put together text/ ideas but also images, diagrams or videos.

    • Classroom games can be played with ease on the board. Board games in particular can be played on the board itself.

    • All forms of media– videos, photographs, graphs, maps, illustrations, games, etc. – can be used on the board, making it incredibly dynamic in nature. This expands the range of content that you can use for teaching or presenting new information.

https://education.smarttech.com

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12.) ePals - Maintains a community of collaborative classrooms engaged in cross-cultural exchanges, project sharing and language learning.

https://www.epals.com/#/connections

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13.) Photo Booth - Students use the Photo Booth app on the laptops to record their selves doing different interviews with one another. 

https://www.snapifeye.com/software?gclid=CMrd2fe9iNMCFVKBswodI7AG-Q

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14.) Smart Exchange - is a website that gives teachers a ton of different smart board lessons to use in class to meet exact learning standards. 

http://exchange.smarttech.com/#tab=0

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15.) Spelling City - is dedicated to helping students, teachers, parent-teachers, and school systems. VocabularySpellingCity is an award-winning site with ongoing introduction of new features, many based on input from existing users. Our mission: efficient game-based study of literacy skills using any word list.

https://www.spellingcity.com 

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16.) Flowvela - This is a sight where students or teachers can can make presentations that are engaging and easy to use. 

https://flowvella.com

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17.) Khan Academy - Khan Academy offers practice exercises, instructional videos, and a personalized learning dashboard that empower learners to study at their own pace in and outside of the classroom. We tackle math, science, computer programming, history, art history, economics, and more. Our math missions guide learners from kindergarten to calculus using state-of-the-art, adaptive technology that identifies strengths and learning gaps. We've also partnered with institutions like NASA, The Museum of Modern Art, The California Academy of Sciences, and MIT to offer specialized content.

https://www.khanacademy.org

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18.) Kidblogs - Kidblog provides teachers with the tools to help students publish writing safely online. Students exercise digital citizenship within a secure classroom blogging space. Teachers can monitor all activity within their blogging community. Kidblog offers a kid-friendly publishing experience suitable for any K-12 student. We help students focus on what's important by removing distractions so they can focus on writing. Teachers efficiently manage all posts and comments through an easy-to-use dashboard.

https://kidblog.org/home/

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19.) Adapted Mind - Our K-6 curriculum is research-based, common core aligned, and comprehensive - with over 300,000 math problems and explanations. But even better, students will feel like they're playing a game. AdaptedMind was created with the simple idea that each child is unique. Our algorithm identifies each student's strengths and weaknesses, and customizes a learning plan accordingly.

http://www.adaptedmind.com

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20.) Readworks - ReadWorks is committed to solving America’s reading comprehension crisis and student achievement gap. Driven by cognitive science research, ReadWorks creates world-class content, teacher guidance, and integrated tools that improve teacher effectiveness and student achievement.

http://www.readworks.org 

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